Visteli Labs
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  • Hackster
  • Robotics
    • VEX Past Games
    • Design Journal
    • Maryland State High School Championship/VRC Turning Point
    • Maryland State High School Championship/ VRC In the Zone
    • VEX BMore Robotic - Have a Dream - VRC Tournament
    • Volvo Group Trucks Qualifier Hagerstown Tournament
  • World Maker Faire
    • 2018 World Maker Faire
    • 2017 World Maker Faire
  • NASA
    • SCaN ARISS Challenge
    • NASA experience
    • SCaN Boot Camp
  • Music
  • KIDS Museum
  • Toy 2.0 Challenge
  • Arthur C. Clarke Foundation
  • BISFA Experience
  • Other Projects/Experiences
  • Meet the Inventors
    • Stephanie
    • Elizabeth
  • Contact Us

Previous VEX Games

Year One

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This was our first robot ever to compete in the VEX Competitions. At this point, we were a part of our middle school's team. We think our team name was the "FireDragons"...
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Toss Up (2013 - 2014)


In this game, we had to design a robot that could pick up large balls and small balls and shoot them across to the other side of the field to score points. Extra points were rewarded if you placed the balls in/on top of a tube and if you high-hanged your robot on a bar.
Game Video
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Year Two

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For this year, since Stephanie was still a part of her middle school team, Elizabeth had to compete solo during the games. This was the beginning of the Quantum Harmony BioDragons.
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They way our lift was designed, for stability purposes, was what we liked to call the "Layered Cake" design, because it looks like a multi-layered wedding cake. 

Skyrise (2014 - 2015)


In this game, we had to design a robot that could pick up these yellow cones and stack them like a totem pole to score points. Extra points were rewarded if you placed cubes on your tower or on other posts around the field.
Game Video
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Our robot was designed so that it could stay in one spot and easily grab the yellow cone and plop it into the tower base, again and again. Our inspiration for this design came from manufacturing robots that are able to complete a task by following a strict, repetitive routine.
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Year Three

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For this year, Stephanie continued to still support her robotics team at school, but decided to participate more in the making of this robot. Together we spent the summer and countless nights designing, building, and testing.

Nothing But Net (2015 - 2016)


In this game, we had to design a robot that could load, collect, and shoot small rubber balls into a net on the other side of the field.
Game Video
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This is the final prototype of our robot after many failed attempts. Built to be sturdy and precise with it's shots, this design wasn't one to move around a lot.

Year Four

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Since Stephanie graduated from Middle School, she could spend all her time and efforts onto the home team, Quantum Harmony BioDragons

Starstruck (2016-2017)


In this game, we had to design a robot that could pick up, load, and then throw star shaped objects and cubes across a fence in the middle of the field.
Game Video
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This years game required long arms and a powerful arm to pick up multiple stars, cubes, and throw them over the fence.
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  • Home
    • Home 2018
    • Home 2017
  • Life Today...
  • Hackster
  • Robotics
    • VEX Past Games
    • Design Journal
    • Maryland State High School Championship/VRC Turning Point
    • Maryland State High School Championship/ VRC In the Zone
    • VEX BMore Robotic - Have a Dream - VRC Tournament
    • Volvo Group Trucks Qualifier Hagerstown Tournament
  • World Maker Faire
    • 2018 World Maker Faire
    • 2017 World Maker Faire
  • NASA
    • SCaN ARISS Challenge
    • NASA experience
    • SCaN Boot Camp
  • Music
  • KIDS Museum
  • Toy 2.0 Challenge
  • Arthur C. Clarke Foundation
  • BISFA Experience
  • Other Projects/Experiences
  • Meet the Inventors
    • Stephanie
    • Elizabeth
  • Contact Us