This was our first robot ever to compete in the VEX Competitions. At this point, we were a part of our middle school's team. We think our team name was the "FireDragons"...
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Toss Up (2013 - 2014)In this game, we had to design a robot that could pick up large balls and small balls and shoot them across to the other side of the field to score points. Extra points were rewarded if you placed the balls in/on top of a tube and if you high-hanged your robot on a bar.
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They way our lift was designed, for stability purposes, was what we liked to call the "Layered Cake" design, because it looks like a multi-layered wedding cake.
Skyrise (2014 - 2015)In this game, we had to design a robot that could pick up these yellow cones and stack them like a totem pole to score points. Extra points were rewarded if you placed cubes on your tower or on other posts around the field.
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Nothing But Net (2015 - 2016)In this game, we had to design a robot that could load, collect, and shoot small rubber balls into a net on the other side of the field.
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Starstruck (2016-2017)In this game, we had to design a robot that could pick up, load, and then throw star shaped objects and cubes across a fence in the middle of the field.
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